![]() ![]() Oh please, as if wanting a good looking game FOLLOWED by good game mechanics and everything was cancerous. How do we fix this WITHOUT mods, unchecking HD content, and without the high possibilty of screwing up the game? the hd content is cancer So far, these are the weapons that don't work: mproundtime: 4: None mpstalematetimelimit: 1: Timelimit (in seconds) of the. mprestartround: 1: If non-zero, the current round will restart in the specified number of seconds - New Source Engine. mprespawntime: 10: Sets the time before respawn - New Source Engine. I don't like the sounds the gun makes when firing without the HD content. Max number of rounds to play before server changes maps - New Source Engine. The mod is called ApertureVR Thinking Without Portals and it does a fantastic job recreating the look, feel and sound of Valves classic Portal 2 adapted with. Add -game vr -dev -env -insecure -nomouse -nojoy +svlan 1 +svmaxspeed 125 to Half-Lifes launch options Set opengl32.dll to Read-Only in root directory of Half-Life. Take client.dll from the mod and put it in Half-Life: Blue Shifts Half-Lifebshiftcldlls folder. ![]() Sure, we don't need to worry about graphics and all, but we want to at least have it look like a decent game. Install Half-Life VR Mod into Half-Lifes root. I know there is a way to fix it, but the question is how?Ĭan we transfer the sound files from the original Half-Life? Can we verify the game cache? Can we, I don't know! We need help fixing this problem for the HD content. 6 new alert sounds (none specific) 4 new sounds when alerted by a creature NPC (specific alert) 3 new sounds when the player is set as an enemy and is detected (specific alert) 1 new sound when the player is set as a friend and is detected. Ursprünglich geschrieben von AmericanAutobot:I want to figure out how to fix the sounds without disabling the HD content, without screwing up the game, AND without mods. ![]()
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